QRCard AI

For trainers, teachers & facilitators

Turn one printed card into a live audience screen

Project a QRCard onto the room's big screen. People scan one code with their phone — no app, no login, no joining code — and their sign-ups, check-ins and feedback appear on the screen in real time. It's the same "print once, change anytime" card you already use, with a presenter mode bolted on.

Make a card and open its screen →

Why trainers pick this over a slide-poll add-on

Zero friction to join

Attendees scan and answer in seconds from the camera app they already have. Nobody downloads anything, so participation doesn't collapse at the "enter this code on their website" step.

Survives bad venue Wi-Fi

The screen layout doesn't depend on any CDN, and the join-code renderer is self-hosted too — if the conference network dips, the page still renders, the code still shows and scans, and everything quietly reconnects, so your visuals never break mid-session.

Private by default

A sign-up or check-in card projects counts only — names, emails and phone numbers never touch the screen. A feedback wall shows only what you've set public.

What the live screen gives you on stage

→A giant progress ring or a story wall — sign-up seats filling up, or attendees' feedback appearing as they write it.

→Keyboard or clicker control — pause, fullscreen, switch the visual template, step the spotlight and hide the controls without leaving the slide deck.

→On-stage countdown — T starts, pauses and restarts it right there, and the screen freezes itself when time is up; the data page doubles as a host console that pushes one room-wide countdown to every display at once.

→Milestone celebrations — confetti at 25 / 50 / 75 / 100% to keep the room engaged.

→Spotlight a single response — tap a story to enlarge it when you want to read one out, or push the spotlight from the data page so every display lights up the same one.

→One-tap code zoom — tap the join code (or press Q) and it fills the screen with the short URL — easier to focus a phone on from the back row, easy to say out loud.

→Room-wide pause & moderation, PIN lock — freeze every screen at once, hide an unwanted message, and lock the controls before handing a remote to a volunteer — all of it also works from the data page on your phone.

→Session stages on one screen — check-in, exercise, feedback as separate cards queued into one rotating display (it advances every 2 minutes by default; J/K or the on-screen buttons step through, and the join code follows the stage).

→Pre-screening & front-desk entry — gate new stories behind a host release for corporate sessions, and enter records on the spot for guests without phones through the very same submit chain. The screen's accent color even follows your card's theme.

→Eleven scene templates matched to the moment — meeting, training, workshop, classroom, wedding, award, and more, each with its own backdrop art. Every one is previewable below.

→Compose the screen from live pieces — a scene sets the look and the default widgets, and you decide which appear on it: the messages wall or the progress ring is the main stage, and you can add or drop the countdown, join code, submission-rate meter, card-face warm-up and the closing finale per card. (The audience wall and the sign-up counter are card-driven and always the main stage.)

→And after the encore — when the card ends, the screen switches itself to a graceful finale: closing counts and a thank-you stay on screen, and the join code keeps catching the last arrivals.

Preview all eleven screen templates

Each link opens the exact layout a projector shows — driven by sample submissions, so nothing is saved, sent or visible to anyone else. Press F for fullscreen and 1–9 or [ ] to jump between templates without leaving the screen.

Previews run on sample data and change nothing. When a real card is projected, the same layout shows your live counts — see How Cards Work.

What it deliberately isn't

→One card, one action. A card projects one thing — a sign-up, a check-in, a feedback wall. It is not a multi-question slide deck with a poll per slide.

→No built-in voting bars, word clouds or scored quizzes. Those live in FormLM, our assessment and multi-question product — a QRCard can hand people straight to a FormLM questionnaire, and the two fit together.

→If you want a whole facilitated quiz show, this isn't it; if you want the room to react to this one moment on screen with zero installs, it's exactly it.

From paper to projected in three steps

1 · Make the card

Describe the job in one sentence — "workshop check-in, 40 seats" or "feedback wall". Turn on Live Screen and pick a template.

2 · Open the screen

Your card has a big-screen address. Open it on the projector or a second display, press fullscreen, and go.

3 · The room reacts

People scan the code on the card — or the one always shown on the screen — and their answers rise up in front of everyone.

The full mechanism is on How Cards Work; classroom-specific guides are in the classroom use case. And when it's time to break the room up, the random group generator turns the roster into groups or rotating pairs and puts one group per page on the display.

Try it on your next session

One sentence in, one printable card and a live screen out — no signup, no app for the audience, nothing to install.

Create a QR Card — no signup

Why feedback finally comes in

Three levers that lift a workshop response rate

Workshop feedback forms have a notorious response problem: printed slips disappear, email surveys after the session drop below 10%, and Mentimeter-style tools collapse at the "please enter the join code" step. A projected card lifts the response rate by three levers at once — zero install, visible in the room, and a reason to finish before the milestone.

LEVER 01

Zero install on both sides

The printed card sits on the table. Anyone who wants to answer points a phone camera at it and the browser opens the answer page in ten seconds. Nothing to download, nothing to type — the participation step is the scan itself.

LEVER 02

Answers rise on the wall as they arrive

The room sees the stories wall grow in real time — the second half of the room is answering because they can watch the first half land. This is the effect that an emailed survey link can never produce.

LEVER 03

Milestones and a countdown give a reason to finish

Confetti fires at 25 / 50 / 75 / 100% of capacity, and the on-stage countdown makes the closing moment public. People answer before the timer stops, not because a form told them to.